shoesfitperfectly: (Default)
Zagreus sits inside your head
Zagreus lives among the dead
Zagreus sees you in your bed
And eats you when you're sleeping

Zagreus at the end of days
Zagreus lies all other ways
Zagreus comes when time's a maze
And all of history is weeping

Zagreus taking time apart
Zagreus fears the Hero heart
Zagreus seeks the final part
The reward that he is reaping

Zagreus sings when all is lost
Zagreus takes all those he's crossed
Zagreus wins in all it costs
The Hero's hearts he's keeping

Zagreus seeks the Hero's ship
Zagreus needs the web to rip
Zagreus sups time at a drip
And life aside he's sweeping
shoesfitperfectly: (Default)
It isn't often one has a visitor like Galadriel, the Golden Lady of Lothlórien. He'd put on dry clothing and then darted about, tossing books off of chairs and throwing random objects into cupboards. Wouldn't do to have someone like her walk into a dishevelled TARDIS.

He puts on the kettle to make tea and then takes a breath, calming himself. The TARDIS seems to do the same, turning up the lights a little brighter and opening a few doors so that the scent from the arbouretum might waft into the control room.

He's even moved the TARDIS into his new room in Unit 605 so that no-one has to go out into the rain to get there. There it is, a Police Box next to the bed.
shoesfitperfectly: (Default)
Write HMD comments here!

Also,

The Doctor knows a lot of people from a lot of places. In my headcanon it's altogether possible he's visited any and all fictional universes that DO NOT have Doctor Who as part of THEIR fiction. In other words, if he's not fiction to them, they aren't fiction to him.

So. Post here if you want the Doctor to know who your character is. Hell, they may have even met before this and that's cool, too.
shoesfitperfectly: (Default)
» PLAYER INFORMATION
Player NAME: Yume
Current AGE: Old. No. Thirty... seven. ^^;
Player TIME ZONE: CST
Personal JOURNAL: [personal profile] memorylikeasieve
IM & SERVICE: AIM: IIMDYinker
Player PLURK: memorylikeasieve
Current CHARACTERS: None

» CHARACTER INFORMATION
Character NAME: The Doctor. Specifically, the 8th Doctor.
Canon & MEDIUM: Doctor Who / tv series and telefilm.
Canon PULL-POINT: More or less directly after the events of the telefilm. This means Gallifrey still exists for him.
Character AGE: Oh, make me do the maths why don't you... about 1000.
Character ABILITIES: Low-grade telepathy, ability to read the timestreams of others; expert at dizzyingly high physics, temporal mechanics, electronics from a hundred planets including Earth; familiar with the histories and cultures of hundred more besides (also including Earth); speaks almost every language out there (telepathy--bit of a cheat, really, but it still works); isn't bad at dancing; makes a really good pot of tea. On the other hand, he's rubbish at fighting--he might be stronger than a human and have really good aim with projectiles but he's got a glass jaw--always has, always will. One even decent punch and he's out cold.
Character HISTORY: Wikipedia entry on the Doctor: Warning--they wrote a bloody BOOK.
Character PERSONALITY: What does the Doctor do and why does he do it? He saves planets and civilisations and sometimes ordinary people. He rights wrongs and sends away nightmares and abolishes burnt toast. He regularly traipses in where angels, Weeping or otherwise, fear to tread. He does it because it has to be done, because he'd be unforgivably remiss if he didn't, because he couldn't live with himself otherwise. He faces down the tyrannical usurper, the rampaging monster, the roving singularity because he seriously believes that no-one else can, that it's what he's FOR, that it's why he exists. This belief, of course, results in a very aptly-described god complex, and though he heatedly denies it he never stops. Maybe it's because he's like a shark in that if he stops moving he expires. Maybe it's because he's still running after all these centuries. Maybe it's because if he stops bringing his brand of justice to the universe he'll have to look at what he's doing, at all the terrifying epithets he's collected over the centuries, at all the death and destruction left in his wake, and it's a reality he doesn't want to face. He meddles in the affairs of other species with impunity, breaks rules and laws to do what he thinks is right; he proves that justice is not only blind but deaf as well, as he heedlessly ignores the protestations and pleas from enemies and companions alike. He's deceptively approachable for all his reputation and power and nobody can decide whether that makes it better or worse. He started out as an intertemporal sightseer from a civilisation of staggeringly ancient power but somewhere along the line he decided to be a pawn in the thick of the game rather than a player or an observer. Being born a Gallifreyan gave him the ability to see time and space for what it was, is, should be, should't be and, occasionally, will be. Being raised on Gallifrey has instilled in him such traits as a preference for logic, a sense of scale, and a kind of detachment. Being the Doctor has instilled in him a further appreciation for bravery and fortitude and imagination, an abhorrence of violence (especially involving the military) and a sense of wonder that never truly leaves him no matter what he does or witnesses.

The Doctor's behaviour in any given situation can only be predicted in a very broad fashion. Things like travel, seeing new things and places, and having someone to see them with makes him very cheerful and excited in a rather childlike manner. He's very boyish and charming when he's happy, and has a tendency to say whatever's on his mind. This can result in rather a lot of thoughtless faux pas...ses, but his effortless, if rather distracted and thoroughly English charm, obviously gentle nature, and yes, even his good looks, make it easy to smooth any ruffled feathers, human or alien. When confronted with difficulty he invariably goes into problem-solving mode. This makes other peoples' emotions a bit of a landmine for him, as he's not good at abstract comfort, and has an overwhelming need to solve the problem rather than simply sit and lend an ear, as he feels he's being useless otherwise. In other words, if you tell him your troubles about your relationship or your family he'll come up with seven different ways to fix the problem before you've even finished talking. He's good in a crisis but would make a terrible boyfriend or mate. His need to solve every problem that floats under his nose gets him and those around him in all manner of trouble, even danger, and sometimes he doesn't know when to stop--he'll just keep pushing himself onward until he collapses either mentally or physically. Eight has never really been the most robust of the Doctor's incarnations. He's decent with diplomacy and court etiquette, and would say he's great with children and rubbish with women, only there are so many women (and a few men) who disagree with his estimation of his own romantic capabilities.

As to his interactions with canonmates, that all depends on who the canonmate is. Most folks he's delighted to see unless he knows they're evil. If he meets up with a former companion or ally he's all smiles and charm; but if he meets up with an enemy, that charm changes over to a rather dangerously insouciant hostility. He'll be lightheartedly confident he can defeat them (oftentimes again) unless something goes wrong, which it so often does. Then he becomes almost panicked, occasionally unsure, and if people, especially innocent people, die he gets emotional--a kind of mournful anger comes over him. It's rare that he'll actually feel defeated but when it happens he can be easily talked out of it.

» EXSILIUM INFORMATION
Chosen WEAPON: If I have to choose anything it'd be the sonic screwdriver, explained here on wikipedia.
Character INVENTORY: This is the Doctor. Inventory is considered subjective. At any given time, besides the constants, which are his TARDIS key and his sonic screwdriver, he's got anything from an apple, a few lengths of string, a collection of wires, miscellaneous coins, a tiny sewing kit, to a small collection of pens, a magnifying glass, a thing his aunt gave him that he doesn't know what it is, a pack of playing cards, the occasional live bird, a bag of jelly babies, a yo-yo, a pack of gum.... A full inventory of the Doctor's pockets would likely fracture reality somewhere.

» PREVIOUS GAME INFORMATION ( IF APPLICABLE ) N/A

» SAMPLES
First PERSON:

[Screens display that Doctor fellow.]

Hullo, ah, this is the Doctor. [sotto voce] Never know what to say to these things... feel like I'm talking to myself and I do enough of that already... [back to normal volume] Yes, y'see, I was wondering, maybe, if someone could help me out... [wheedling, a bit] just a teeny, tiny bit, y'see I have this, sort of, well, this problem. Nothing drastic, just a bit of an inconvenience. [The camera pans to the wall and displays some kind of machine that punched through the wall from the outside and got stuck. It's emitting smoke and sparks and flashing lights and a beeping sound.] Does anyone know who this belongs to?

Third PERSON:

The best place to find information about a city is a used bookshop--the shelves mark what was put there and the books on the shelves mark what's not there and what's still there. The coming and going literary tastes of a population, its opinions, the texture of its culture, all laid out in the books people sell and buy. One just has to know how to look at it.

This is what the Doctor's doing now, seated in a comfy chair, surrounded by books, a pair of spectacles on his nose, a cup of tea on a table next to him. He occasionally mumbles to himself as he picks up some volume or other ("Fifth Douglas Adams I've found but no Terry Pratchett, very strange."). Sometimes he leafs through a book in a leisurely manner. He knows he'll find a few clues as to what's going on eventually and there's no pressing danger at the moment. Thus, he's sat down to read.

» ADDITIONAL NOTES
Nothing about previous gameplay here. HOWEVER I feel I must include a note regarding the ultimate deus ex machina, the TARDIS, explained over here on wikipedia. It will be completely and utterly grounded and deposited somewhere in the game world the moment he enters the game. It can possibly move in space if the mods allow it but it will not move one chronon in time. If the mods allow, it can still function as a transdimensional storage space for all his stuff and possibly a place to hide. IF NOT, it is possible to fold down the internal configuration entirely and make it an ordinary Police Box. The only reason I'm mentioning it at all is that canonically it's impossible to separate them. Whenever the TARDIS disappears he always manages to get it back by the end of the story. There's no such thing as an abandoned TARDIS and if it were destroyed the resulting explosion would turn the universe inside out.

He managed to vanish from the game without his TARDIS, so it's still more or less in the last place he put it, unless it was moved physically.

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